Savage Earth: Cold Moon
Aecha is the the moon Goddess who favours thieves and troublemakers, she is a seductress and an assasin who creeps through the world and enjoys manipulating the intelligent races for her own amusement. Many hereos of the past were her lovers and thier ends usually come when she bores of them.
Followers of Aecha rarely admit their beliefs, for it marks them as fakirs, charlatans, and thieves. While thieves are not always selfish bandits, Aecha certainly is. Some might be more like Aladdin or Robin Hood, stealing only to survive or to take from the rich to give to the poor. Scouts, spies and other rogues who rely upon stealth and wits often worship Aecha and seek her aid but only true criminals become priests in her cult.
Aspects: The Moon, Thievery, chance, stealth, concealment.
Powers: Armor, boost/lower trait,burrow, deflection, detect/conceal arcana, dispel, elemental manipulation, entangle, environmental protection, fly, invisibility, light, obscure, puppet, quickness, shape change, speak language, speed, stun, telekinesis, teleport.
Duties: The pursuit of wealth through larceny, to defeat any security system. To show the foolish and the proud and the strong that those are illusions by releaving them of thier goods.
Sins: (Minor) being robbed, being caught committing a crime, failure to steal an object of value once a month; (Major) being convicted of a crime you committed, cheating at a game of chance, running out of money; (Mortal) attempting to defend your crimes with claims of altruism, betraying the trust of another cleric of the faith.
Aecha’s template is based on the the God of Thieves from the Savage Worlds Fantasy Companion (pp23)