Neimild

Neimild gave the People justice, order and civilization and is the favoured God of cities and urban peoples. Many large cities have a temple to Neimild at the center of the government district and such temples are oftenalso the ehadquarters of any law keeping forces and the head court for appeals and law making.

The worship of Neimild is based on the desire to preserve the status quo and to maintain the health of the city and the nation. He is a god concerned with due process of the law be applied equally and fairly, and encourages the harsh treatment of those who oppose the natural leaders of society.

Aspect: Justice, law, National pride.

Powers: Armor, barrier, beast friend, boost/lower trait, deflection, detect/conceal arcana, dispel, entangle, environmental protection, fear, healing, invisibility, light, puppet, quickness, smite, speak language, speed, stun.

Duties: To uphold the law, protect the rights of all races, ensure justice is served fairly, seek vengeance for those who are wronged. Priests of Neimild are expected to tithe part of their wealth or to thier time, serving as magistartes, court officials and other servants of the law.

Sins: (Minor) lying, denying someone a fair hearing, making an arbitrary judgement Fantasy Companion in a legal dispute; (Major) allowing a miscarriage of justice to go unpunished, making false accusations ; (Mortal) Treachery, perjury, committing a deliberate miscarriage of justice.

Neimild’s template is based on the God of Justice from the Savage Worlds Fantasy Companion (pp21).

Neimild

Savage Earth: Cold Moon Sodium_Noir